Develop animated models using the scratch tool


Develop animated models using the scratch tool
week 1 (A)

Scratch Description:
• Scratch is a free programmable toolkit that enables children to create their own games, animated stories, and interactive art and share their creations with each other on the Internet.
• Scratch is being developed by the Lifelong Kindergarten Research Group at MIT Media Lab in collaboration with the KIDS Research Group at UCLA Graduate School of Education and Information Studies.
• To open scratch, double-click or scratch the scratch (cat) icon. Click exe
• When you open Scratch, you should see this default screen:

Develop animated models using the scratch tool

• You will see that the default sprite is an orange cat.
(Sprite is a small graphic that can be moved freely around the screen, creating animated effects.)
• You can choose a different sprite for the program from a library in scratch, or you can draw your own! You will create your sprite later.
• To select a sprite from scratch library, click on the folder with the star icon. Whenever your mouse comes over it, it will say “Select a new sprite from the file”.

Develop animated models using the scratch tool

• In the top, left corner of your scratch window, you will see 8 buttons.
• Each of these buttons has programming blocks in those particular areas.
• We will experiment with motion blocks first.

Develop animated models using the scratch tool

• You can also set the motion block to move a negative number of pixels by writing a negative number in the block.
• This will move your sprite in the opposite direction to the number of pixels.
• A pixel is one of the smaller units that form an image on a computer or television screen.
It is derived from Picture Picture and Element to create pics!
• The scratch step is 480 pixels wide and 360 pixels high.

Related Link:

Develop animated models using the scratch tool

https://en.wikipedia.org/wiki/Scratch_(programming_language)

https://en.scratch-wiki.info/wiki/Animation_Projects

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